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The Rifleman:
Most
airsofters that you will encounter will be riflemen. Riflemen are the
“grunts” of on the skirmish field. They are the main strike force. Their
job is to complete an objective. They are kind of like pawns in chess.
Don’t let that discourage you. Jut like pawns in a chess game, riflemen
in airsoft are very versatile. They can attack, defend, flank, or ambush
an objective. No other role can do all of those things.
Types of Riflemen:
In
airsoft, there are two types of riflemen: the urban rifleman and the
field rifleman. The difference between the two is that the field
riflemen operate in a wide outdoor area while the urban riflemen fight
building-to-building or room-to-room. The urban riflemen typically
engage the enemy at a distance of less than 120 feet while the field
riflemen normally engage a target at more than 150 feet.
Finding a Weapon:
The
field riflemen should have an assault rifle with a barrel length of at
least ten inches so that they can be able to neutralize targets from a
distance. Weapons for the field riflemen can include M4s, M16s, AK47s,
G36s, G3s, ACRs, SCARs, L85s, and other long barreled rifles. Urban
riflemen typically need a rifle with a barrel of ten inches or less.
Having a shorter barrel allows for more maneuverability in close
quarters combat (CQB or CQC) when fighting room-to-room (You don’t want
your rifle’s barrel to snag on something when you have to clear a
building.) Rifles for urban riflemen include MP5s, UMPs, G36Cs, M4s, and
other short-barreled rifles.
The Sniper:
Most
people enter the sniper role without really knowing what it is. I am
here to tell you that as an airsoft sniper you won’t be “quick-scoping”
and running around and racking up your kill count. As a sniper you will
probably sitting in a hot ghille suit on the top of a hill waiting for
the enemy to show up. Some people like that. Another important job of a
sniper is to recon enemy territory and relay information back to his or
her team. It takes a lot of patience to be an airsoft sniper. Snipers
tend to get very little kills per game because they often focus their
firepower on high value targets such as VIPs and they spend most of
their time observing the enemy. Airsoft snipers normally to engage
targets at distances over 200 feet.
Finding a Weapon:
Airsoft
snipers need a rifle that can shoot a long distance accurately. There
are three types of airsoft sniper rifles: Spring, Gas, and Electric.
Spring snipers are bolt action rifles that you have to manually cock.
Spring sniper rifles can be the most useful because they tend to be the
most accurate and they are the most reliable. With a spring-powered
sniper rifle you don’t have to worry any gears and batteries and such.
Gas sniper rifles tend to be bolt-action sniper rifles that use a gas
(Green Gas or Propane) to propel the BB out of the barrel. Gas snipers
have trouble operating in cold weather and are often the least
consistent shooting guns of the spectrum. Electric sniper rifles use a
gearbox powered by a battery to shoot a BB. Electric sniper rifles are
the most upgradable of the bunch. Some options for sniper rifles
include: M700s, L96s, WA2000s, PSG1s, M2000s, and SVDs.
Designated Marksman:
The
role of Designated Marksman or DM was created to close the gap between
the riflemen and the sniper. DMs are a very important role in airsoft.
The idea behind the designated marksman is to shoot enemies that are out
of the riflemen’s range. Designated marksmen stay near the riflemen to
hit targets that the riflemen can’t. The difference between a designated
rifleman and a sniper is that snipers typically stay in one spot while
DMs are on the move. The difference between the two also lies in the
weapons that they use.
Finding a Weapon:
Designated
Marksmen use rifles designed specifically to fit their needs: a DMR. A
DMR is a Designated Marksman rifle. DMRs are AEGs that have a longer
barrel than that of the riflemen. Some choices for DMRs include: M14s,
M16s, and other long barreled rifles.
Support Gunner:
Support
Gunners in airsoft are not at all what they are like in the movies. If
you become a support gunner than you probably won’t be fire from the hip
with one hand. As a support gunner your job will be to offer
suppressive fire for the riflemen. Enemies tend cower in fear at the
sight of a support gunner. The gunner typically fires at the enemy with a
huge volume of BBs to allow the riflemen to advance and take them out.
Gunners are a huge advantage in airsoft because they allow for the
riflemen’s effectiveness to increase quite a bit. The effects of gunners
in airsoft are purely psychological. A big guy with a big gun is
definitely more intimidating than a big guy with a little gun. And a big
guy with a big gun is certainly something you want to stay away from.
Finding a Weapon:
Support
gunners need a weapon that can shoot a large amount of BBs without
failing. Gunners usually engage enemies at a distance of at least 150
feet. This means that the gun should have a reasonably long barrel. They
also need a tough, mean looking gun to “scare” the opposing force. The
bigger and meaner your gun looks, the better. Some choices for a gun
that will suit the role’s needs include: M249s, M240Bs, M60s and other
light machine guns.
Scouts:
Scouts
(also called pointmen or frontmen) are the quietest players on the
airsoft field. They rarely shoot their gun. They are a little like
ninjas. Their job is to scout ahead of the team and find out what the
enemy is planning to do and send that information to the team. Being a
scout requires stealth and craftiness. They must be able to run long
distances quietly without getting fatigued. The smaller you are the
higher your chances of success are. It is a lot harder to spot and shoot
a small person than it is to spot and shoot a larger person. Scouts try
not to shoot at the other team unless they are spotted in order to keep
their concealment.
Choosing a Gun:
Scouts
need to be quick. In order to maximize movement scouts need small guns
such as submachine guns. Although smaller guns have less range than
assault rifles due to their shorter barrels, they are often much more
maneuverable than larger guns. They are also quite a bit lighter. Both
the length and the weight of submachine guns offer for quicker movement.
The scout should have a small gun in order to move very fast to avoid
detection. Some guns that the scout in which might benefit from include
MP5s, UMPs, P90s, MP7s, and other short-barreled rifles.
Grenadier:
The
grenadier is essentially a riflemen with a grenade launcher mounted to
the underside of his or her rifle. Grenade launchers in airsoft sadly do
not launch grenades. They instead spray a large amount of BBs in the
enemy’s direction with one pull of the trigger. Some grenades fire a
rubber plug. Grenadiers have the same jobs as riflemen but with the
extra punch that the grenade launchers offer them.
Choosing a Gun:
Grenadiers
normally use assault rifles in airsoft combat simply because they are
relatively light and tend to be the most usable with an under-mounted
grenade launcher. Guns that should suit the grenadier’s needs include
M4s, M16s, SCARs, AK47s, G36s, and other assault rifles.
If you wish
to become a grenadier then you should find a grenade launcher that is
designed to be mounted to your assault rifle. Most people who use M4s or
M16s mount an M203 type launcher to their rifle. Airsofters who own
SCARs generally mount EGLM type launchers to their gun. Players who use
G36s usually put AG36 type grenade launchers on their gun. Choosing a
grenade launcher all depends on the assault rifle you want to use.
Delta 417 is a small airsoft group located in SW Missouri. We play Milsim events and realistic airsoft scenarios based off military tactics. Delta417.com
Showing posts with label team. Show all posts
Showing posts with label team. Show all posts
Sunday, October 21, 2012
Thursday, December 22, 2011
blogger
we have started a blogger for traffic! if you'd like to see our real site please visit:
delta417.com
or
delta417.com/forums
delta417.com
or
delta417.com/forums
thursday practice
We’re working to get together on Thursday now that every one has matching schedules. We will be getting together tomorrow to talk about some things and do some basic drills. No ammo needed, but you will still need your gun.
switched site backend
Decided to switch the back-end for our main page here over to WordPress. This allows for quick and easy updates (even remotely by phone). I figured I’d do this so if need-be I could allow Officers to create posts on our main page instead of just the forums. You can create a new account here on the site (use the same username as the forums please), but it’s not required to post comments or anything. I’ll probably change the banner soon but I don’t currently have Photoshop installed so it will have to wait a bit.
On another note we haven’t been able to play airsoft lately due to TTech’s awesome scheduling abilities, and the fast that most of you are being switched to new departments. With that said, hopefully none of you are being discouraged or anything. Well be back to shooting each other in the face before you know it! We will be getting the group order back together pretty soon, so make sure to keep checking the forums regularly so you don’t miss that or get kicked off the squad.
Website Online
As a 4th of July gift for everyone, I have finally come up with a website for the team. It’s something quick and simple and is still in its early stages, but as time goes by I will get everything situated. If you notice anything funky with the website just let me know so I can fix it. As of right now, the page is going to be pretty bland. We’re not having training tomorrow, so please take note!
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